Univeristy of Humanities and Economics


Certificates & Awards

Reliable School 2011 - The Most Credible School in Poland

The University of Humanities and Economics in Lodz won first place in the ranking of private universities in Poland with the rights to grant students an MA, organized by the Academic Information Centre (Akademickie Centrum Informacyjne) in Poznan. The center gave the academy the prestigious title of “Wiarygodna Szkoła” (Credible School).

The University of Humanities and Economics in Lodz was awarded the “Reliable School” certificate by the Academic Information Centre of Poznan. This project aims to recognise non-public universities which function in line with the law, have at their disposal an appropriate didactic infrastructure, have accreditations awarded by the National Accreditation Committee, ensure proper conditions for study and conduct extensive scientific activities as well as cooperate with foreign universities.

Rzeczpospolita and Perspektywy ranking

The University of Humanities and Economics in Lodz was placed 5th in the Polish Ranking of Non-Public Master’s Degree Universitites 2009 published by Rzeczpospolita magazine and “Perspektywy” monthly. This places UHE amongst the leading  non-public universities.

Student’s Nobel 2009

A student of UHE in Lodz – Piotr Pawlikowski has been considered the best student of the region of Lodz and awarded the Student’s Nobel 2009 in the competition organized by NZS in Lodz for his study results and social activity.

Modernization of the Year 2008

The building at 69/71 Pomorska Street, which houses the Television Recording Studios of the national Patio TV television, was the winner of the 12th Edition of the Polish Competition “Modernization of the Year 2007”. The facility owned by the Foundation of Entrepreneurship and Science Support operating at UHE won in the category of the “most interesting internal modernizations and adaptations”.

Equal Chances Company 2007

The University of Humanities and Economics in Lodz was awarded the prestigious emblem as well as the title of the Equal Chances Company 2007 for applying a policy of equal chances of men and women at the workplace. Among one hundred companies from all over Poland, UHE placed first in the category of large enterprises. The Competition has been organized for the second time by the Lewiatan Polish Confederacy of Private Employers and Partners of the GENDER INDEX project (www.genderindex.pl). The competition took into consideration the proportion in employment of men and women, equality in access to promotions and trainings, manner of enrolment, reconciliation of private and professional life as well as practices preventing molesting and mobbing.

Student-friendly university 2004

In 2004, the Students’ Parliament of the Republic of Poland awarded UHE in Lodz with a prestigious distinction of “Student-friendly university”.

Good News Messenger 2004

In 2004, UHE in Lodz was awarded the title of Good News Messenger.

Philanthropist of the Year 2005

UHE was awarded for cooperation with the Gajusz Foundation, and in particular for organization of the event entitled “Share your future” in which applicants for admission to the university, instead of the entry fee during the enrolment proceedings, paid a voluntary (no less than 10PLN) amount in aid of the Gajusz Foundation.

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Graphic Design at the University of Humanities and Economics in Lodz (AHE)

Think creatively, develop solutions, respond to change, be innovative, entertain and inspire!

Graphic Design bachelor degree programs offer a broad experience of graphic design with the opportunity to specialise in one of three pathways: Visual Communication and Multimedia, Photography, Computer Game Art and Design. We aim to encourage an open-minded, flexible and exploratory approach to design within a supportive learning environment. You will be introduced to key areas of communication design, building your design confidence through individual and team projects. Through a range of workshops, and lectures, you will achieve skills in areas such as multimedia design, typography, branding, printmaking, motion design. The educators are nationally recognized artists.

Let’s go back in time to the year 1972. In the German Federal Republic Summer Olympic Games were happening, “The Godfather” entered the cinemas, and Michael Jackson recorded his first solo album “Got to be there”. That very same year, the Atari company launched the game Pong, which initiated the spectacular growth of the games industry.

45 years later, we have the eighth generation of games. The global market for computer games is worth more than 90 billion dollars, and its value is constantly increasing. To produce one position it often takes the amount of 100 million dollars.

Poland also contributes widely to the development of the game market, which is one of the most innovative areas of Polish creative industry. In 2015 Polish games like The Witcher by CD Projekt and Dying Light by Techland from Wroclaw, were released and next releases are announced to come.

The University of Humanities and Economics in Lodz prepared a unique offer for future 3D artists. Unlike many other universities, AHE offers artistic approach to designing virtual space and computer game elements.

In the course of 3D graphics and game art studies,  subjects  of 3D modeling and animation, video and audio editing, digital painting, work in Autodesk 3Dmax and Adobe Creative Cloud are  approached. These unique  courses in the new specialization are precisely tailored to meet the needs of an emerging market:

  • Game art – design block: designing the game as a whole, post-production and special effects;
  • Environment and character design - 3D modeling, scenography, characters, level design;
  • Graphic design in games – interface

Adepts of the 3D graphics and game art specialty at the University of Humanities and Economics in Lodz, learn how to create an artistic graphic design, environment scenography, characters (based on digital painting, concept art), design and make designed elements with 3D programs, and using appropriate modeling techniques. Graduates will find a job in graphic teams, advertising agencies, architecture companies and - of course - in the computer gaming industry.

According to the expected direction of development of the gaming industry that the artistic approach to virtual spaces and high-quality graphic design will be a very important factor in their popularity and financial success.

The offer of the University of Humanities and Economics in Lodz is a response to the needs of students interested in the computer games design, but instead of rigid programming approach, AHE puts emphasis on creativity and artistry which is unique in Europe.

The purpose of studies

Education in the field of 3D graphics, with special emphasis on realtime rendering and multimedia applications.

Issues covered by the programme:

  • structure of the multimedia application.
  • types of games/entertainment; historical view.
  • pre-production (game design). From the idea to the creation of a design document (design doc); drawing concept; blueprint – rules and differences.
  • production process (pipeline) of the project as a whole and production processes of each department. Types of structure of the team and management models. Career paths and specialization within the teams.
  • user interface design (UI). Examples. Implementation.
  • creating a model :
    • tools and methods of modeling
    • low poly modeling (tools, methods, topology of the net – loop flow)
    • UV mapping (UV layout, skinning, etc.)
    • texturing (types of textures, digital painting, the use of photography, seamless textures, procedural materials)
    • sculpt tools and 3D painting tools
    • normal banking
    • retopology of the net
  • shading :
    • philosophy of the work with shaders, theory of the shaders, and the principles of their construction
      • ways to prepare of shaders for two types of engines (PBR and specular)
      • workflow (texturing) for each of types
  • rig and animation. Types, use
  • special effects (VFX) – particle systems
  • rendering (effects of postproduction in realtime rendering)


· full-time studies,

· part-time studies with on-line classes,

· on-line studies with additional consultations.

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